Submitted by admin on Wed, 08/17/2022 - 18:00

Lack of interactive experience in sporting events

Sequence Number 3 Industry Entertainment Banner Lack of interactive experience in sporting events How 5G enabled

Real-time remote processing of data using AI/ML for AR/VR-based applications, providing users an end-to-end immersive experience.

Data Flows
Title Devices Icon Devices Description
  • Sensors/cameras to collect time series data on player performance and match statistics
  • Mobile phone or headsets for viewing with sensor input as well
Title Connectivity Icon Connectivity Description
  • Various data types to be sent to Edge since AI, etc. will be time-critical
Title Edge Compute Icon Edge Compute Description
  • Apply AI/MV to analyse player performance real-time based on images and sensor data collected
Title Cloud Compute & Storage Icon Cloud Compute & Storage Description
  • All edge data collected from the sensors are stored in the enterprise storage to train AI algorithms
Title Applications & Services Icon Applications & Services Description
  • AI algorithms would perform long-term analysis on matches and player performance
  • Display different scenarios
Title Inform Decision Makers Icon Inform Decision Makers Description
  • Real-time player statistics for immersive viewing
Title Support Decision Making Icon Support Decision Making Description
  • End of process
Application Logic
Description
  • Collecting sensor data on players in real-time using motion, imagery-based sensors, etc., to track player movement.
  • Collect environmental data as well.
Description
  • AI/MV is used to analyse and predict key player performance metrics such as total distance covered by individual player, etc.
  • SMEs and data scientists will work together to develop and refine these models; Assume that initially these MV/ML models will change very frequently and therefore will be highly interactive.
Description
  • Based on the results from the AI model, users would be able to view real-time stats on selected player performance during parts of the match through an interactive augmented overlay within their mobile phone application.
  • Data collected can also be used by teams to improve player performance.
Expected benefits Key value created