Submitted by admin on Fri, 08/19/2022 - 09:42

Inability to deliver differentiated experience at event and tourist sites

Sequence Number 2 Industry Tourism Banner Inability to deliver differentiated experience at event and tourist sites How 5G enabled

Immersive and exciting experience with 3D overlays with interactive AR/VR and holographic images at the site.

Data Flows
Title Devices Icon Devices Description
  • AR/VR headsets at the site
  • Cameras/Sensors at various locations
  • Images available from other sites
  • Use professional staff to deliver content
Title Connectivity Icon Connectivity Description
  • 5G’s high bandwidth and low latency enabling better experience
Title Edge Compute Icon Edge Compute Description
  • Certain content could be stored at the edge
  • Time critical interactive running on the edge
Title Cloud Compute & Storage Icon Cloud Compute & Storage Description
  • All data and content owned and stored in enterprise storage of relevant tourist attractions/organisations.
Title Applications & Services Icon Applications & Services Description
  • AI (MV) applied to images received 
  • What MV to be applied still to be agreed
  • What ML to be applied still to be agreed
  • MV data OpenXR-enabled
Title Inform Decision Makers Icon Inform Decision Makers Description
  • Real-time realistic AR/VR recreation of historical sites, live stream events, etc.
Title Support Decision Making Icon Support Decision Making Description
  • Immersive engagement with a tourist attraction
Application Logic
Description
  • Depending on the tourist site, tourists will be handed a AR/VR headset or could use their 5G mobile devices to download the Immersive Tourism App.
  • We need to set standards for sites to adhere to so they will be made visible via the XR interface.
Description
  • Computer vision-enabled accurate tracking of objects using cameras or sensors on the 5G mobile device or AR/VR headsets.
  • Sightseeing activities can be gamified with AR, engaging tourists through key touchpoints.
Description
  • AR/VR can deliver 3D immersive experiences such as live-stream tours at festivals, virtual walking tours, and exploration of famous attractions such as historical digital worlds (e.g., era of dinosaurs etc.)
  • Tourism can be gamified (e.g., in collaboration with partners) at sites to deliver exciting and interesting visits.
Expected benefits Key value created